conjugate() const | quaternion | |
dot(const quaternion &) const | quaternion | |
interpolate(const quaternion &start, const quaternion &end, const double &percent) | quaternion | [static] |
inverse() const | quaternion | |
norm() const | quaternion | |
normalize() | quaternion | |
operator*(const quaternion &) const | quaternion | |
operator*(const double &) const | quaternion | |
operator+(const quaternion &) const | quaternion | |
operator=(const quaternion &) | quaternion | |
operator=(const transform &) | quaternion | |
quaternion(const double w=0, const double x=0, const double y=0, const double z=0) | quaternion | |
quaternion(const vector &v, double a) | quaternion | |
quaternion(const quaternion &) | quaternion | |
quaternion(const gsgl::string &) | quaternion | [explicit] |
quaternion(const transform &) | quaternion | [explicit] |
w | quaternion | |
x | quaternion | |
y | quaternion | |
z | quaternion | |
~quaternion() | quaternion | [virtual] |