vector Member List
This is the complete list of members for
vector, including all inherited members.
| cross(const vector &) const | vector | |
| data | matrix | [protected] |
| dot(const vector &) const | vector | |
| from_stream(io::text_stream &s) | matrix | [inline] |
| get_w() const | vector | [inline] |
| get_w() | vector | [inline] |
| get_x() const | vector | [inline] |
| get_x() | vector | [inline] |
| get_y() const | vector | [inline] |
| get_y() | vector | [inline] |
| get_z() const | vector | [inline] |
| get_z() | vector | [inline] |
| interpolate(const vector &start, const vector &end, const gsgl::real_t &percent) | vector | [static] |
| item(int i, int j) const | matrix | [inline] |
| item(int i, int j) | matrix | [inline] |
| mag() const | vector | |
| mag2() const | vector | |
| matrix() | matrix | [inline] |
| matrix(const T *) | matrix | [inline, explicit] |
| matrix(const matrix< R, C, T > &) | matrix | [inline] |
| NEG_X_AXIS | vector | [static] |
| NEG_Y_AXIS | vector | [static] |
| NEG_Z_AXIS | vector | [static] |
| normalize() | vector | |
| normalize_h() | vector | |
| operator*(const gsgl::real_t) | vector | |
| operator*=(const gsgl::real_t) | vector | |
| operator+() | vector | [inline] |
| operator+(const vector &) const | vector | |
| operator+=(const vector &) | vector | |
| operator-() const | vector | |
| operator-(const vector &) const | vector | |
| operator-=(const vector &) | vector | |
| operator=(const vector &) | vector | |
| operator=(const matrix< 4, 1, gsgl::real_t > &) | vector | |
| gsgl::math::matrix::operator=(const matrix< R, C, T > &) | matrix | [inline] |
| operator==(const matrix< R, C, T > &m) const | matrix | [inline] |
| parse(const gsgl::string &) | vector | [static] |
| ptr() const | matrix | [inline] |
| ptr() | matrix | [inline] |
| to_stream(io::text_stream &s) const | matrix | [inline] |
| vector(gsgl::real_t x=0, gsgl::real_t y=0, gsgl::real_t z=0) | vector | |
| vector(const vector &) | vector | |
| vector(const matrix< 4, 1, gsgl::real_t > &) | vector | |
| vector(const gsgl::real_t *) | vector | [explicit] |
| vector(const gsgl::string &) | vector | [explicit] |
| X_AXIS | vector | [static] |
| Y_AXIS | vector | [static] |
| Z_AXIS | vector | [static] |
| ZERO | vector | [static] |
| ~matrix() | matrix | [inline, virtual] |
| ~vector() | vector | [virtual] |