| allocate_object() | buffer_pool | |
| available_objects | buffer_pool | [private] |
| buckets | buffer_pool | [private] |
| buffer_pool(const vbuffer::update_mode &mode, const gsgl::index_t &num_objects_per_bucket, const gsgl::index_t &num_vertices_per_object, const gsgl::index_t &num_indices_per_object) | buffer_pool | |
| free_object(const object_record &) | buffer_pool | |
| load() | buffer_pool | |
| mode | buffer_pool | [private] |
| num_indices_per_object | buffer_pool | [private] |
| num_objects_per_bucket | buffer_pool | [private] |
| num_vertices_per_object | buffer_pool | [private] |
| unload() | buffer_pool | |
| ~buffer_pool() | buffer_pool | [virtual] |
1.5.5