texture Member List

This is the complete list of members for texture, including all inherited members.

assign_gl_modes()texture [private]
bind(gsgl::flags_t render_flags=TEXTURE_NO_FLAGS)texture
create_global_texture_cache()texture [static]
flagstexture [private]
get_texture_unit() const texture
gl_envtexture [private]
gl_filtertexture [private]
gl_wraptexture [private]
impltexture [private]
texture(const texture &tex)texture [explicit]
texture(const gsgl::string &fname, const gsgl::flags_t flags=TEXTURE_NO_FLAGS, const texture_format &format=TEXTURE_COLORMAP, const int &texture_unit=0)texture [explicit]
texture(SDL_Surface *surface, const gsgl::flags_t flags=TEXTURE_NO_FLAGS, const texture_format &format=TEXTURE_COLORMAP, const gsgl::string &identifier=gsgl::string::EMPTY_STRING, const int &texture_unit=0)texture [explicit]
unbind()texture
unload()texture
update()texture
~texture()texture


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