bind(gsgl::flags_t render_flags=0) | material | |
create_global_material_cache() | material | [static] |
get_ambient() | material | |
get_diffuse() | material | |
get_flat() | material | |
get_name() | material | |
get_shader() | material | |
get_shininess() | material | |
get_specular() | material | |
get_texture() | material | |
impl | material | [private] |
is_opaque() | material | |
material(const gsgl::string &material_file, const gsgl::string &material_name) | material | |
~material() | material |