calc_angular_velocity_aux(double ang_diff, double d, const gsgl::math::transform &orientation, gsgl::math::vector &angular_velocity) | body_rotator | [protected] |
calc_orientation(double jdn, gsgl::math::transform &orientation, gsgl::math::vector &angular_velocity)=0 | body_rotator | [pure virtual] |
calc_orientation_aux(double alpha, double delta, double W, gsgl::math::transform &orientation) | body_rotator | [protected] |
get_type_name() const | brokered_object | [virtual] |