celestial_body Member List

This is the complete list of members for celestial_body, including all inherited members.

add_child(node *child)node
atmo_childcelestial_body [private]
celestial_body(const gsgl::data::config_record &obj_config)celestial_body
cleanup(gsgl::scenegraph::context *c)node [virtual]
connect(node *branch)node
default_view_distance() const celestial_body [virtual]
detach()node
draw(gsgl::scenegraph::context *c)celestial_body [virtual]
draw_name(gsgl::scenegraph::context *c, gsgl::real_t near_plane, gsgl::real_t far_plane)celestial_body
draw_point(float width)celestial_body
draw_scene(gsgl::scenegraph::context *c, pre_draw_rec &rec)node [static]
equatorial_radiuscelestial_body [private]
get_angular_velocity()physics_frame [inline]
get_atmosphere() const celestial_body [inline]
get_atmosphere()celestial_body [inline, protected]
get_children()node
get_draw_flags() const node [inline]
get_draw_flags()node [inline]
get_draw_results() const node [inline]
get_draw_results()node [inline]
get_equatorial_radius() const celestial_body [inline]
get_linear_velocity()physics_frame [inline]
get_lithosphere() const celestial_body [inline]
get_lithosphere()celestial_body [inline, protected]
get_mass() const celestial_body [inline]
get_modelview()node
get_name() const node
get_name()node
get_orientation()node
get_parent() const node
get_parent()node
get_parent_name()node
get_polar_radius() const celestial_body [inline]
get_priority(gsgl::scenegraph::context *)celestial_body [virtual]
get_rotating_frame() const celestial_body [inline]
get_rotating_frame()celestial_body [inline, protected]
get_scale()node
get_simple_color_x_offset() const celestial_body [inline]
get_simple_color_y_offset() const celestial_body [inline]
get_simple_colormap() const celestial_body [inline]
get_simple_height_max() const celestial_body [inline]
get_simple_height_x_offset() const celestial_body [inline]
get_simple_height_y_offset() const celestial_body [inline]
get_simple_heightmap() const celestial_body [inline]
get_simple_sphere() const celestial_body [inline]
get_simple_sphere()celestial_body [inline, protected]
get_translation()node
get_type_name() const brokered_object [virtual]
handle_event(gsgl::scenegraph::context *c, sg_event &e)node [virtual]
init(gsgl::scenegraph::context *c)celestial_body [virtual]
litho_childcelestial_body [private]
masscelestial_body [private]
max_extent() const celestial_body [virtual]
MIN_PIXEL_WIDTHcelestial_body [static]
minimum_view_distance() const celestial_body [virtual]
node(const gsgl::string &name, node *parent)node
node(const data::config_record &conf)node
NODE_DISTANCE_CULLED enum valuenode
NODE_DRAW_FIRSTnode [static]
node_draw_flags enum namenode
NODE_DRAW_IGNOREnode [static]
node_draw_results enum namenode
NODE_DRAW_SOLIDnode [static]
NODE_DRAW_TRANSLUCENTnode [static]
NODE_DRAW_UNLIT enum valuenode
NODE_DREW_POINT enum valuenode
NODE_DUMMY_OBJECT enum valuenode
NODE_NO_DRAW_FLAGS enum valuenode
NODE_NO_DRAW_RESULTS enum valuenode
NODE_NO_FRUSTUM_CHECK enum valuenode
NODE_OFF_SCREEN enum valuenode
orbital_frame(const gsgl::data::config_record &obj_config)orbital_frame
physics_frame(const gsgl::string &name, gsgl::scenegraph::node *parent)physics_frame
physics_frame(const gsgl::data::config_record &conf)physics_frame
polar_radiuscelestial_body [private]
pre_draw_scene(gsgl::scenegraph::context *c, pre_draw_rec &rec)node [static]
rotating_framecelestial_body [private]
save() const node [virtual]
simple_color_x_offsetcelestial_body [private]
simple_color_y_offsetcelestial_body [private]
simple_colormapcelestial_body [private]
simple_height_maxcelestial_body [private]
simple_height_x_offsetcelestial_body [private]
simple_height_y_offsetcelestial_body [private]
simple_heightmapcelestial_body [private]
spherecelestial_body [private]
update(gsgl::scenegraph::context *)orbital_frame [virtual]
~celestial_body()celestial_body [virtual]
~node()node [virtual]
~orbital_frame()orbital_frame [virtual]
~physics_frame()physics_frame [virtual]


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