event_map.hpp File Reference

#include "scenegraph/scenegraph.hpp"
#include "data/singleton.hpp"
#include "data/dictionary.hpp"

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Namespaces

namespace  gsgl
namespace  gsgl::data
namespace  gsgl::scenegraph

Classes

class  event_map
 Maps SDL events to internal game events. More...

Enumerations

enum  key_modifier { NO_MODIFIER = 0, CTRL_MODIFIER = 1 << 0, ALT_MODIFIER = 1 << 1, SHIFT_MODIFIER = 1 << 2 }


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