#include "scenegraph/model.hpp"
#include "data/list.hpp"
#include "data/dictionary.hpp"
#include "data/fstream.hpp"
#include "data/file.hpp"
#include "data/cache.hpp"
#include "platform/vbuffer.hpp"
#include "platform/lowlevel.hpp"
#include <cmath>
Go to the source code of this file.
Namespaces | |
namespace | gsgl |
namespace | gsgl::scenegraph |
Classes | |
class | material_file |
class | material_impl |
class | mesh |
A mesh is a named part of a mesh file. Only for internal use. More... | |
class | mesh_file |
class | submesh |
A submesh is part of a mesh with a particular material. More... | |
class | submesh_node |
A submesh_node holds number of submeshes, to be drawn either in the opaque or translucent group. More... | |
Typedefs | |
typedef cache< material_file > | material_cache |
typedef cache< mesh_file > | mesh_file_cache |