application Member List
This is the complete list of members for
application, including all inherited members.
APP_DEAD enum value | application | [protected] |
APP_INITIALIZING enum value | application | [protected] |
APP_NO_STATE enum value | application | [protected] |
APP_QUITTING enum value | application | [protected] |
APP_SIM_LOADING enum value | application | [protected] |
APP_SIM_RUNNING enum value | application | [protected] |
app_state enum name | application | [protected] |
APP_UI_RUNNING enum value | application | [protected] |
application(const string &title, const int &argc, const char **argv) | application | |
cleanup() | application | [virtual] |
data_object() | data_object | [inline] |
draw() | application | [virtual] |
draw_budget(unsigned int ticks) | application | [private] |
draw_splash_screen() | application | [private] |
draw_ui(framework::widget *) | application | [private] |
EVENT_MAP_PATH | application | [static] |
focus_widget | application | [protected] |
get_cmdline_dir(const int &argc, const char **argv, const int &pos, const gsgl::string &arg_key, gsgl::data::config_record &conf, const gsgl::string &conf_key) | application | [private] |
get_config_overrides(const int &argc, const char **argv) | application | [private] |
get_console() | application | [inline] |
get_focus_widget() | application | [inline] |
get_global_budget() | application | [inline] |
get_global_scenery() | application | [inline] |
get_loaded_packages() const | application | [inline] |
get_mousedown_info(int &button, int &x, int &y) | application | |
get_program_dir(const gsgl::string &arg) | application | [private] |
get_simulation() | application | [inline] |
get_title() | application | [inline] |
get_user_dir() | application | [private] |
get_widgets() | application | [inline] |
global_budget | application | [protected] |
global_caches | application | [private] |
global_console | application | [protected] |
global_context | application | [protected] |
global_instance() | singleton | [inline, static] |
global_mapper | application | [protected] |
global_scenery | application | [protected] |
global_simulation | application | [protected] |
handle_event(const SDL_Event &e) | application | [virtual] |
handle_ui_event(const SDL_Event &e, widget *w) | application | [private] |
handle_ui_event(const SDL_Event &e, widget *w, int mouse_x, int mouse_y) | application | [private] |
init() | application | [virtual] |
load_and_run_simulation(const string &fname, gsgl::scenegraph::context *c) | application | |
load_objects(const data::config_record &obj_config, platform::synchronized< string > &status_string) | application | [private] |
load_package(const string &fname) | application | |
load_scenery(platform::synchronized< string > &status_string) | application | |
loaded_packages | application | [protected] |
mouse_button_pressed | application | [private] |
mouse_button_x | application | [private] |
mouse_button_y | application | [private] |
PROGRAM_PATH | application | [static] |
quit_application() | application | |
remove_viewpoint_nodes(scenegraph::node *) | application | [private] |
run() | application | |
singleton() | singleton | [inline] |
splash_screen | application | [protected] |
state | application | [protected] |
SYS_DATA_PATH | application | [static] |
title | application | [protected] |
unload_and_quit_simulation() | application | |
unload_scenery() | application | |
update() | application | [virtual] |
USER_CONFIG_PATH | application | [static] |
USER_DATA_PATH | application | [static] |
widgets | application | [protected] |
~application() | application | [virtual] |
~data_object() | data_object | [inline, virtual] |
~singleton() | singleton | [inline, virtual] |