| attach() | shared_object | |
| bind() | texture_impl | |
| buffer | texture_impl | [private] |
| data_object() | data_object | [inline] |
| detach() | shared_object | |
| flags | texture_impl | [private] |
| format | texture_impl | [private] |
| get_name() const | texture_impl | [inline] |
| get_ref_count() const | shared_object | [inline] |
| get_texture_unit() | texture_impl | [inline] |
| name | texture_impl | [private] |
| opengl_id | texture_impl | [private] |
| opengl_texture_unit | texture_impl | [private] |
| shared_object() | shared_object | |
| texture_impl(const string &fname, const texture_format &format, const GLenum opengl_texture_unit, const gsgl::flags_t flags) | texture_impl | |
| texture_impl(SDL_Surface *surface, const string &name, const texture_format &format, const GLenum opengl_texture_unit, const gsgl::flags_t flags) | texture_impl | |
| unbind() | texture_impl | |
| unload() | texture_impl | |
| update() | texture_impl | |
| ~data_object() | data_object | [inline, virtual] |
| ~shared_object() | shared_object | [virtual] |
| ~texture_impl() | texture_impl | [virtual] |
1.5.5