#include "physics/physics.hpp"
#include "math/vector.hpp"
#include "math/transform.hpp"
#include "math/quaternion.hpp"
#include "math/solver.hpp"
#include "scenegraph/node.hpp"
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Namespaces | |
namespace | gsgl |
namespace | gsgl::physics |
Classes | |
class | physics_frame |
Base class for moving and rotating frames that vehicles (or other moving objects) may transition between. More... |