#include <node.hpp>
Definition at line 173 of file node.hpp.
Public Attributes | |
data::pqueue< light *, gsgl::real_t > | light_queue |
data::pqueue< node *, gsgl::real_t > | paint_queue |
data::simple_array< node * > | solids |
data::simple_array< node * > | translucents |
Definition at line 175 of file node.hpp.
Referenced by node::build_draw_list(), node::draw_scene(), and node::pre_draw_scene().
Definition at line 176 of file node.hpp.
Referenced by node::build_draw_list(), node::draw_scene(), and node::pre_draw_scene().
Definition at line 177 of file node.hpp.
Referenced by node::build_draw_list(), node::draw_scene(), and node::pre_draw_scene().
Definition at line 178 of file node.hpp.
Referenced by node::build_draw_list(), node::draw_scene(), and node::pre_draw_scene().