Here is a list of all class members with links to the classes they belong to:
- n
: sg_event
- n_rate
: major_planet_rec
- n_zero
: major_planet_rec
- name
: cache
, tabbox::tab_rec
, texture_impl
, config_record
, material_impl
, mesh
, directory
, node
, major_planet_rec
, file
- nearest_distance
: stellar_db
- need_to_load_scenery
: main_window
- NEG_X_AXIS
: vector
- NEG_Y_AXIS
: vector
- NEG_Z_AXIS
: vector
- neighbor_allows_merge()
: spherical_quadtree
- neptune()
: neptune
- next
: list::list_node
, clipmap_ring
, solver
, euler_solver
, runge_kutta_solver
- next_tab
: widget
- NO_FLAGS
: textbox
, widget
- NO_RENDER_FLAGS
: context
- node()
: node
- node_cos_angle()
: spherical_quadtree
- NODE_DISTANCE_CULLED
: node
- NODE_DRAW_FIRST
: node
- node_draw_flags
: node
- NODE_DRAW_IGNORE
: node
- node_draw_results
: node
- NODE_DRAW_SOLID
: node
- NODE_DRAW_TRANSLUCENT
: node
- NODE_DRAW_UNLIT
: node
- NODE_DREW_POINT
: node
- NODE_DUMMY_OBJECT
: node
- node_level_rec
: spherical_quadtree
- NODE_NO_DRAW_FLAGS
: node
- NODE_NO_DRAW_RESULTS
: node
- NODE_NO_FRUSTUM_CHECK
: node
- NODE_OFF_SCREEN
: node
- node_radius()
: spherical_quadtree
- node_relative_path()
: node_relative_path
- nodes_seen
: dictionary_iterator
- nodes_to_draw
: treebox
- non_scenery_nodes
: simulation
- norm()
: quaternion
- normalize()
: vector
, quaternion
- normalize_h()
: vector
- normals
: checkered_box
, clipmap_ring
- now()
: julian_day
- NULL_EVENT
: sg_event
- NUM_COMPONENTS
: color
- num_elements
: simple_array
- NUM_EVENT_CODES
: sg_event
- num_indices_in_quadrants
: sph_qt_node
- num_indices_per_object
: buffer_pool
- num_leaf_nodes
: spherical_quadtree
- num_lights
: context
- num_merge_nodes
: spherical_quadtree
- num_objects_per_bucket
: buffer_pool
- num_stars
: stellar_db
- num_steps
: simple_sphere
- num_vertices_per_object
: buffer_pool