This is the internal documentation for the Periapsis code base, including utilities, libraries and various application programs. The Sourceforge project page is here . |
You'll notice that the code re-invents a lot of wheels; this is because it has been my personal learning project for several years, and I wanted to do everything myself.
Currently it only builds on Windows, using Visual Studio 2005 (see PlatformDevelopment).
Please see the Tracker for a list of tasks that you can help with.
Start with periapsis::periapsis_app to see how the game is set up. Follow that to gsgl::framework::application, which contains the framework of the application. gsgl::scenegraph::simulation contains the main simulation loop.
If you want to see a simple spaceship model, uncomment the section of code in gsgl::scenegraph::simulation::simulation() that mentions the spaceship.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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