#include "scenegraph/scenegraph.hpp"
#include "scenegraph/context.hpp"
#include "scenegraph/event.hpp"
#include "data/array.hpp"
#include "data/list.hpp"
#include "data/string.hpp"
#include "data/pqueue.hpp"
#include "data/config.hpp"
#include "data/broker.hpp"
#include "math/vector.hpp"
#include "math/transform.hpp"
Go to the source code of this file.
Namespaces | |
namespace | gsgl |
namespace | gsgl::scenegraph |
Classes | |
class | node |
Base class for nodes in the scene graph. More... | |
struct | node::pre_draw_rec |
Contains information about the current drawing pass. More... | |
class | node_relative_path |
Stores the nodes in the scene graph needed to calculate the transform from src's frame to dest's. More... |